AI Insights · Timothy · January 2022
Top 5 Bubble Shooter Games on Android in Portugal - Q4 2021
Discover the performance of the top 5 bubble shooter games on Android in Portugal during Q4 2021, with insights on downloads, revenue, and active users from Sensor Tower.
In Q4 2021, the top 5 bubble shooter games on the Android platform in Portugal demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, with data sourced from Sensor Tower.
Bubble Shooter
Happy Dragon Inc.'s Bubble Shooter saw a notable decline in weekly downloads, starting from 6.4K in late September and dropping to approximately 1.3K by the end of December. Weekly active users also decreased from around 19.9K to 11.3K over the same period. Revenue for this game remained at $0 throughout the quarter.
Bubble Shooter
Developed by LinkDesks - Jewel Games Star, Bubble Shooter exhibited a steady number of weekly downloads, fluctuating between 1.6K and 2.9K. The game peaked in active users at about 23.7K in early November and maintained a stable user base around 21K by the end of December. Revenue showed minor fluctuations, peaking at $3 in mid-November.
Bubble Shooter - Classic Pop
Bubble Shooter - Classic Pop, published by Bubble Shooter, experienced growth in weekly downloads, starting at 1.2K and rising to 2.7K by the end of December. Active users remained relatively stable, with a slight increase from 21.9K to 23.9K. Revenue saw intermittent spikes, peaking at $117 in mid-December.
Bubble Shooter Rainbow
Blackout Lab's Bubble Shooter Rainbow saw significant growth in weekly downloads, starting from 342 and reaching over 3.5K by the end of December. Active users grew from around 11.4K to 17.1K in the same timeframe. Revenue remained consistently at $0 throughout the quarter.
Bubble Witch 3 Saga
Bubble Witch 3 Saga by King showed a steady increase in weekly revenue, peaking at approximately $752 in early December. Downloads varied, with a notable peak of 2.7K in the last week of December. The game’s active users saw an upward trend, growing from around 11.9K to 18.4K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.